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Results 1 - 10 of 14 (page 1 of 2)
OGRE 3D 1.7 beginner's guide : create real time 3D applications using OGRE 3D from scratch / Felix Kerger.
Level of detail for 3D graphics / David Luebke [and others].
ZBrush professional tips and techniques / Paul Gaboury.
Physically based rendering : from theory to implementation / Matt Pharr, Greg Humphreys.
Graphics shaders : theory and practice / Mike Bailey, Steve Cunningham.
Essential CG lighting techniques with 3ds max / Darren Brooker.
Google SketchUp and SketchUp Pro 7 bible / Kelly L. Murdock.
Essential CG lighting techniques / Darren Brooker.
Cinema 4D : the artist's project sourcebook / Kent McQuilkin, Anne Powers.
Mastering Blender / Tony Mullen.

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