Interaction design : beyond human-computer interaction
Record details
- ISBN: 9780470665763 (pbk.)
- ISBN: 0470665769 (pbk.)
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Physical Description:
print
xv, 585 p. : ill. (chiefly col.) ; 25 cm. - Edition: 3rd ed.
- Publisher: Chichester, West Sussex : Wiley, 2011.
Content descriptions
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | 1. What is interaction design? -- 1.1 Introduction -- 1.2 Good and poor design -- 1.3 What is interaction design? -- 1.4 The user experience -- 1.5 The process of interaction design -- 1.6 Interaction design and the user experience -- 2. Understanding and conceptualizing interaction -- 2.1 Introduction -- 2.2 Understanding the problem space and conceptualizing design -- 2.3 Conceptual models -- 2.4 Interface metaphors -- 2.5 Interaction types -- 2.6 Paradigms, theories, models, and frameworks -- 3. Cognitive aspects -- 3.1 Introduction -- 3.2 What is cognition? -- 3.3 Cognitive frameworks -- 4. Social interaction -- 4.1 Introduction -- 4.2 Being social -- 4.3 Face-to-face conversations -- 4.4 Remote conversations -- 4.5 Telepresence -- 4.6 Co-presence -- 4.7 Emergent social phenomena -- 5. Emotional interaction -- 5.1 Introduction -- 5.2 Emotions and the user experience -- 5.3 Expressive Interfaces -- 5.4 Frustrating Interfaces -- 5.5 Persuasive Technologies and Behavioral Change -- 5.6 Anthropomorphism and Zoomorphism -- 5.7 Models of Emotion -- 6. Interfaces -- 6.1 Introduction -- 6.2 Interface Types -- 6.3 Natural User Interfaces -- 6.4 Which Interface? -- Interview with Leah Beuchley -- 7. Data Gathering -- 7.1 Introduction -- 7.2 Five Key Issues -- 7.3 Data Recording -- 7.4 Interviews -- 7.5 Questionnaires -- 7.6 Observation -- 7.7 Choosing and Combining Techniques -- 8. Data Analysis, Interpretation, and Presentation -- 8.1 Introduction -- 8.2 Qualitative and Quantitative -- 8.3 Simple Quantitative Analysis -- 8.4 Simple Qualitative Analysis -- 8.5 Tools to Support Data Analysis -- 8.6 Using Theoretical Frameworks -- 8.7 Presenting the Findings -- 9. The Process of Interaction Design -- 9.1 Introduction -- 9.2 What Is Involved in Interaction Design? -- 9.3 Some Practical Issues -- Interview with Ellen Gottesdiener -- 10. Establishing Requirements -- 10.1 Introduction -- 10.2 What, How, and Why? -- 10.3 What are Requirements? -- 10.4 Data Gathering for Requirements -- 10.5 Data Analysis, Interpretation, and Presentation -- 10.6 Task Description -- 10.7 Task Analysis -- 11. Design, Prototyping, and Construction -- 11.1 Introduction -- 11.2 Prototyping and Construction -- 11.3 Conceptual Design: Moving from Requirements to First Design -- 11.4 Physical Design: Getting Concrete -- 11.5 Using Scenarios in Design -- 11.6 Using Prototypes in Design -- 11.7 Support for Design -- 12. Introducing Evaluation -- 12.1 Introduction -- 12.2 The Why, What, Where, and When of Evaluation -- 12.3 Types of Evaluation -- 12.4 Evaluation Case Studies -- 12.5 What Did We Learn from the Case Studies? -- Interview with Gary Marsden -- 13. An Evaluation Framework -- 13.1 Introduction -- 13.2 DECIDE: A Framework to Guide Evaluation -- 14. Evaluation Studies: From Controlled to Natural Settings -- 14.1 Introduction -- 14.2 Usability Testing -- 14.3 Conducting Experiments -- 14.4 Field Studies -- Interview with danah boyd -- 15. Evaluation: Inspections, Analytics, and Models -- 15.1 Introduction -- 15.2 Inspections: Heuristic Evaluation and Walkthroughs -- 15.3 Analytics -- 15.4 Predictive Models. |
Search for related items by subject
Subject: | Human-computer interaction |
Available copies
- 1 of 1 copy available at Emily Carr University of Art + Design.
Holds
- 0 current holds with 1 total copy.
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Location | Call Number / Copy Notes | Barcode | Shelving Location | Circulation Modifier | Holdable? | Status | Due Date | Courses |
---|---|---|---|---|---|---|---|---|
Emily Carr University of Art + Design | QA76.9 .H85 P72 2011 (Text) | 30225688 | Book | Volume hold | Available | - |