Art and videogames : Neoludica : 2011-1966
Record details
- ISBN: 9788857211640 (pbk.)
- ISBN: 8857211649 (pbk.)
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Physical Description:
print
254 p. : col. ill. ; 21 cm. - Edition: 1st ed.
- Publisher: Milano, Italy : Skira ; New York, NY : Distributed by Rizzoli, 2011.
Content descriptions
General Note: | Catalog of an exhibition called Neoludica. Art is a game 2011-1966, held at Sala dei Laneri, Venice, Italy, June 1-Nov. 27, 2011, and Centro culturale Candiani, Mestre, Italy, June 1-Oct. 31, 2011. "La Biennale di Venezia, 54. esposizione internazionale d'arte, eventi collaterali"--Added title page. Participating artists: Alessandra Rigano & Federico Castronuovo ("Serenata"), Auriea Harvey & Michael Samyn ("Tale of Tales"), Lorne Lanning & Sherry McKenna ("Oddworld"), Paolo Della Corte, Marianna Santoni, Mikayel Ohanjanyan, Samuele Arcangioli, Massimo Giuntoli, Gabriella Parisi, Jan Vormann, TIBE, Matteo Bittanti + IOCOSE, Marco Brambilla, Tonylight, Marco Cadioli, Mauro Ceolin, Damiano Colacito , Eva & Franco Mattes , Les Liens Invisibles (Clemente Pestelli & Gionatan Quintini), Molleindustria (Paolo Pedercini), Antonio Riello, Federico Solmi, Santa Ragione (Pietro Righi & Nicolo Tedeschi), Stefano Spera, Carlo Zanni, Miltos Manetas, VjVISUALOOP (Paolo Branca). |
Bibliography, etc. Note: | Includes bibliographical references (p. 251-254). |
Formatted Contents Note: | Neoludica : Italian neologism-neuter plural / Debora Ferrari -- Neoludica philosophy / Debora Ferrari, Luca Traini -- Italians do it better!! / Domenico Quaranta -- Teh Italians do it bettah!! / Matteo Bittanti -- Art comes into play : contemporary neo-ludic anachronisms / Debora Ferrari -- Art and video game : interaction, environment and emotionality / Elena Di Raddo -- The media game : the ludic turnaround in media / Ruggero Eugeni -- Mapping the new : museums, archives and private collections / Eleonora Charans -- Retrogaming and consoles / Eleonora Charans -- New forms of Picaresque : from the classics of literature to video games / Mauro Nicolini -- As real as a game : problems of aesthetics surrounding video games / Kevin McManus -- Remote connections neo-ludic genealogy / Luca Traini -- Photographic image and neo-ludic image : reasons for a marriage made in heaven / Cristina Casero -- Second (photo)life by Paolo Della Corte : we want to see their faces / Luca Traini, Debora Ferrari -- Neo-ludic metamorphoses for Marianna Santoni / Luca Traini -- LOVE ADA LOVELACE / Luca Traini -- Samuele Arcangioli / Debora Ferrari -- Archetypes and landscapes / Andrea Ferrari, Debora Ferrari, Mauro Nicolini, Luca Traini -- Trip triptych flash : Lorne Lanning's & Sherry McKenna's Oddysee / Luca Traini -- Oddworld inhabitants / Lorne Lanning -- Homo (neo)ludens : videogames are not a waste of time! / Chiara Di Stefano -- Promoters, designers, developers? : please call us players / Salvatore Fallica -- Storytelling, Eros & Thanatos : pioneers in exploration to break the chains of slave art / Salvatore Fallica -- Nostalgia to play : those winter evenings, holding a Game Boy / Salvatore Fallica -- Cyber-places : digital spaces in the architecture of video games / Alessandra Coppa -- Mikayel Ohanjanyan's perspectives / Debora Ferrari -- You can't stop / Massimo Giuntoli -- Traces of Jan Vormann / Debora Ferrari -- "Everything became clear in a flash" : emotional sound design for Oddworld / Tibe -- Over game / Gabriella Parisi -- Virtual worlds make "own" movies / Margherita Balzerani -- "Play" : video games world / Jaime D'Alessandro. |
Language Note: | In English; translated from the Italian. |
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- 1 of 1 copy available at Emily Carr University of Art + Design.
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Location | Call Number / Copy Notes | Barcode | Shelving Location | Circulation Modifier | Holdable? | Status | Due Date | Courses |
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Emily Carr University of Art + Design | N8217 .G34 A78413 2011 (Text) | 30233983 | Book | Volume hold | Available | - |