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Flash CS3 : the missing manual  Cover Image E-book E-book

Flash CS3 : the missing manual

Vander Veer, Emily A. (Author). Grover, Chris, 1955- (Added Author).

Summary: Flash CS3 is the premier tool for creating web animations and interactive web sites, can be intimidating to learn. This entertaining reference tutorial provides a reader-friendly animation primer and a guided tour of all the program's tools and capabilities. Beginners will learn to use the software in no time, and experienced users will quickly take their skills to the next level. The book gives Flash users of all levels hands-on instructions to help them master: Special effects Morphing Adding audio and video Introducing interactivity And much more With Flash CS3: The Missing Manual you'll be able to turn an idea into a Flash animation, tutorial, or movie. This book will help you create online tutorials, training materials and full-blown presentations. It also teaches design principles throughout and helps you avoid elements that can distract or annoy an audience. This is the first new release of Flash since Adobe bought Macromedia, which means that it's the first version that will integrate easily with other Adobe products. It's a whole new ballgame when it comes to Flash, and Flash CS3: The Missing Manual offers you complete and objective coverage. It's the perfect companion to this powerful software.

Record details

  • ISBN: 0596516053
  • ISBN: 9780596516055
  • ISBN: 0596510446
  • ISBN: 9780596510442
  • Physical Description: 1 online resource (xii, 513 pages) : illustrations
    remote
  • Publisher: Sebastopol, Calif. : O'Reilly, 2007.

Content descriptions

Formatted Contents Note: Part 1. Creating a Flash animation : Ch. 1. Getting around Flash -- Ch. 2. Creating simple drawings -- Ch. 3. Animating your drawings -- Part 2. Advanced drawing and animation : Ch. 4. Organizing frames and layers -- Ch. 5. Advanced drawing and coloring -- Ch. 6 Adding special effects -- Ch. 7 Reusable Flash: symbols and templates -- Ch. 8. Incorporating non-Flash media files -- Part 3. Adding interactivity : Ch. 9. Automating Flash with ActionScript -- Ch. 10. Controlling animation -- Ch. 11. Interacting with your audience -- Ch. 12. Components for interactivity -- Part 4. Delivering your animation to its audience : Ch. 13. Testing and debugging -- Ch. 14. Publishing and exporting -- Part 5. Appendixes : A. Installation and help -- B. Flash CS3, menu by menu.
Information Relating to Copyright Status:
Copyright © O'Reilly Media, Inc. 2007.
Source of Description Note:
Print version record.
Subject: Computer animation
Computer animation
computer animation
Animation par ordinateur
Computer animation
Flash (Computer file) -- Flash (Computer file)
Flash (Computer file) -- Flash (Computer file)
Flash (Computer file) -- Flash (Computer file)
Genre: Electronic books.

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