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The magic of computer graphics : landmarks in rendering / Noriko Kurachi ; edited by Michael M. Stark.
The magic of computer graphics : landmarks in rendering / Noriko Kurachi ; edited by Michael M. Stark.
The Modern Vulkan Cookbook [electronic resource] : A Practical Guide to 3D Graphics and Advanced Real-Time Rendering Techniques in Vulkan / Preetish Kakkar, Mauricio Maurer.
Real-time rendering / Tomas Akenine-Moller, Eric Haines, Naty Hoffman [and three others].
Getting started with game development in Unity : learn everything you need to start making games with the Unity game engine / with Tim Nugent.
Developing 3D games with Unity : build a complete 3D game with the Unity game engine / with Jon Manning.
Production Volume Rendering [electronic resource] / Wrenninge, Magnus.
Digital lighting and rendering / by Jeremy Birn.

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