Flash MX 2004 games : art to ActionScript
Record details
- ISBN: 0240519639
- ISBN: 9780240519630
- ISBN: 0240519639
- ISBN: 9780080477770
- ISBN: 0080477771
- ISBN: 9781417558582
- ISBN: 141755858X
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Physical Description:
1 online resource (1 volume)
remote - Publisher: Amsterdam ; Boston : Focal Press, 2004.
Content descriptions
General Note: | Includes CD-ROM. |
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | Preliminaries; Contents at a glance; Contents in summary; Introduction: Learn to write ActionScript and have fun doing it!; 1 Your first game; 2 Drawing with Flash; 3 Simple cut-out animation; 4 Using CGI programs to create animation; 5 Background art; 6 Creating artwork for mobile devices; 7 So what is a variable?; 8 In tip-top condition; 9 Using loops; 10 Keep it modular; 11 Debugging; 12 Using external files; 13 Small games to keep them loading; 14 Quizzes; 15 Mazes; 16 Board games; 17 Platformers; 18 Sports simulations; 19 Flash Lite -how does it affect game developers? |
Source of Description Note: | Print version record. |
Search for related items by subject
Genre: | Electronic books. Electronic books. |
Electronic resources
Introduction | xi | ||||
Chapter 1: Your first game | 1 | (14) | |||
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Section 1: Animation | 15 | (66) | |||
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17 | (17) | |||
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34 | (12) | |||
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46 | (14) | |||
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60 | (13) | |||
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73 | (10) | |||
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Section 2: Action | 81 | (102) | |||
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83 | (18) | |||
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101 | (17) | |||
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118 | (18) | |||
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136 | (16) | |||
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152 | (16) | |||
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168 | (17) | |||
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Section 3: Putting it into practice | 183 | (124) | |||
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185 | (20) | |||
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205 | (21) | |||
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226 | (18) | |||
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244 | (16) | |||
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260 | (22) | |||
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282 | (27) | |||
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Section 4: Flash for mobiles | 307 | (20) | |||
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309 | (9) | |||
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318 | (11) | |||
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Section 5: Flash for boffins | 327 | (62) | |||
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329 | (18) | |||
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347 | (13) | |||
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360 | (15) | |||
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375 | (14) | |||
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Appendix A: Integrating Flash with Director | 389 | (6) | |||
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Appendix B: Tweening in code | 395 | (16) | |||
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Bibliography | 411 | (2) | |||
Index | 413 |