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Augmented reality : principles and practice  Cover Image E-book E-book

Augmented reality : principles and practice

Summary: "Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference, presenting the most significant AR work with scrupulous accuracy. Dieter Schmalstieg, a pioneer of both AR foundation and application, is drawing from his two decades of AR experience to clearly present the field. Together with mobile AR pioneer and research colleague Tobias Höllerer, the authors address all aspects of the field, illuminating AR from both technical and HCI perspectives. The authors review AR's technical foundations, including display and tracking technologies, show how AR emerges from the symbiosis of computer vision and computer graphics, introduce AR-specific visualization and 3D interaction techniques, and showcase applications from diverse industries. They conclude with an outlook on trends and emerging technologies, including practical pointers for beginning practitioners."--Publisher.

Record details

  • ISBN: 9780321883575
  • ISBN: 0321883578
  • ISBN: 0133153215
  • ISBN: 9780133153217
  • ISBN: 0133153207
  • ISBN: 9780133153200
  • Physical Description: 1 online resource (1 volume) : illustrations
    remote
  • Publisher: Boston : Addison-Wesley, [2016]

Content descriptions

Bibliography, etc. Note: Includes bibliographical references and index.
Formatted Contents Note: Introduction to augmented reality : Definition and scope ; A brief history of augmented reality ; Examples ; Related fields -- Displays : Multimodal displays ; Visual perception ; Requirements and characteristics ; Spatial display model ; Visual displays -- Tracking : Tracking, calibration, and registration ; Coordinate systems ; Characteristics of tracking technology ; Stationary tracking systems ; Mobile sensors ; Optical tracking ; Sensor fusion -- Computer vision for augmented reality : Marker tracking ; Multiple-camera infrared tracking ; Natural feature tracking by detection ; Incremental tracking ; Simultaneous localization and mapping ; Outdoor tracking -- Calibration and registration : Camera calibration ; Display calibration ; Registration -- Visual coherence : Registration ; Occlusion ; Photometric registration ; Common illumination ; Diminished reality ; Camera simulation ; Stylized augmented reality -- Situated visualization : Challenges ; Visualization registration ; Annotations and labeling ; X-ray visualization ; Spatial manipulation ; Information filtering -- Interaction : Output modalities ; Input modalities ; Tangible interfaces ; Virtual user interfaces ; Haptic interaction ; Multimodal interaction ; Conversational agents -- Modeling and annotation : Specifying geometry ; Specifying appearance ; Semi-automatic reconstruction ; Free-form modeling ; Annotation -- Authoring : Requirements of AR authoring ; Elements of authoring ; Stand-alone authoring solutions ; Plug-in approaches ; Web technology -- Navigation : Foundations of human navigation ; Exploration and discovery ; Route visualization ; Viewpoint guidance ; Multiple perspectives -- Collaboration : Properties of collaboration ; Co-located collaboration ; Remote collaboration -- Software architectures : AR application requirements ; Software engineering requirements ; Distributed object systems ; Dataflow ; Scene graphs ; Developer support -- The future : What may drive business cases ; An AR developer's wish list ; Taking AR outdoors ; Interfacing with smart objects ; confluence of virtual reality and augmented reality ; Augmented humans ; AR as a dramatic medium ; AR as a social computing platform.
Source of Description Note:
Print version record.
Subject: Augmented reality
Réalité augmentée
augmented reality
COMPUTERS -- General
Augmented reality
Genre: Electronic books.

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