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Fundamentals of action and arcade game design  Cover Image E-book E-book

Fundamentals of action and arcade game design / Ernest Adams.

Summary:

You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the action and arcade genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the action and arcade genre and shows you how to use the right techniques to create fun and challenging experiences for your players.

Record details

  • ISBN: 9780133811643
  • ISBN: 0133811646
  • Physical Description: 1 online resource : illustrations
  • Publisher: [Place of publication not identified] : New Riders, 2014.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references.
Source of Description Note:
Online resource; title from title page (Safari, viewed January 4, 2017).
Subject: Computer games > Design.
Computer games > Programming.
Video games > Design.
Jeux d'ordinateur > Conception.
Jeux d'ordinateur > Programmation.
Jeux vidéo > Conception.
GAMES > Board.
Computer games > Design.
Computer games > Programming.
Video games > Design.
Genre: Electronic books.


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